Keith James
Posts : 3 Join date : 2014-06-26
| Subject: Career Details Sun Jun 29, 2014 1:10 am | |
| Information Broker- Information Brokers are the keen source for any and all information on new updates, news, and dirt on other players. You may choose what information you want to give away. Whether you only find secrets about the game or the players, that is your choice and you will be marked as such. Information Brokers are loners, even though they make friends and usual costumers, they do not usually talk as they are supposed to keep quiet. These are usual black market tellers and are very crafty in what they say to others. You may charge for information for your own expenses or give it out for free, that is solely your choice. Blacksmith- In order to be a Blacksmith, you must have at least 2 of the following skills: Equipment appraisal, Tool appraisal, Slash weapon forging, Thrust weapon forging, Blunt weapon forging, Light metal armor forging, Heavy metal armor forging, or Metal  equipment repairing. You may only have a maximum of 4 of these. NO ONE may have more than 4 of these. Each craftsman and vendor will receive a 'Vendor's Carpet,' which is a magical carpet that you may hold all of your equipment in before you own your own shop. This carpet will never change shape nor weight no matter how much you put inside of it. You may also roll it up for better mobility. This carpet is incapable of being stolen as well. Only the carpets vendor may open it. The only downside to this, is the simple fact that you may not stored this into your inventory, it must be carried by hand at all times. The item that you may need for forging are here in this link to the Forging Materials Guide. Tracker- People with this profession or career has the ability to find any player or monster in hiding. The higher level you are, the more accurate you ability will be and the more costumers you may attract. Fishermen- This profession is pretty self explanatory. You will open your own shop, one you have the necessary materials and money, and sell the fish that you may catch. This requires patience and practice. The higher level of your skill the easier it will get and the better fish you will catch. Tailor- This is the profession or career that involves making clothing. You skill defines you what you are able to do. First starting off you will be able to make standard cloths and clothes. As you get better you will be able to thread leather, larger quantities of clothes and making animal hide armor. Medicinal dealer- In this profession or career, you are dealing medicine in the form of recovery crystals of multiple strengths to people in need of healing. You may also choose to learn the skill called 'Familiar Recovery' to heal a pet of a costumer's. You must find your own herbs and tools in order to mix them into what is needed. You may sell the following crystals with your own price: - Spoiler:
-Weak healing crystals: Heals 1/4 of your total HP -Normal healing crystals: Heals 2/4 of your total HP -Strong healing crystals: Heals 3/4 of your total HP -Extreme healing crystals: Heals 4/4 of your total HP
**You may buy a shop once you have the necessary amount of money to build it. In order to do so, you must first ask an admin/moderator for permission. You must figure a floor to set up in as well as a location on said floor. Once you have created the thread for your own shop, an admin/moderator will pin the thread to the chosen location for easy to find access. If for some reason you go out of business or die, your thread will be removed or unpinned.**Payments necessary for Shop prices are placed below:- Spoiler:
-200,000 Col for floors below 30 -500,000 for floors 31-60 Col -1,000,000 Col for floors 60+
For your Profession or career, you will have 4 levels to achieve before you can do anything. -Beginners are considered 'Beginners' -Next are the 'Average' -Then come the 'Intermediate' -Lastly are the 'Experienced or Advanced' | |
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